Apple iOS against Google’s Android : The view from developer


As part of your business, you want to implement several projects mobile application. Your budget is tight and you can turn your project into a single operating system. Whether you hire internally or governed the choice of OS will be crucial quickly.

Apart from the marketing aspect involved in this process (study of market share in order to reach maximum number of users), it is important to know the technical difficulties inherent to different platforms. As long as this is the first draft of your developer, it may soon be faced with several challenges … whatever the chosen platform.

The language used

Android development is done in Java: any developer knows that respects bases this object language. In contrast, iOS development is done in Objective-C, Apple own language derived from C and C + +. Few engineering schools forming in Objective-C, learn a new language (itself derived from the famous C) for a new project may therefore add development time, and therefore costs.

Development platform

IOS side, the tools provided with the platform development are particularly rich in explanations developers are taken by the hand. This ease of use makes it the preferred platform for many developers. Another advantage: Apple offers developers to buy “tickets” in order to get in touch with their development engineers. Offered at $ 50 per unit, these tickets can allow developers to loosen and to continue the project.

Android, the documentation is much smaller: the project will therefore sometimes undergoes phases where slowdowns developers will fumble. Fortunately, the Android developer community is very active and just be useful in case of blockage.

Terminals

The multi-media that Google Android is available on a multitude of devices with different characteristics. During development, it is necessary to anticipate this problem, including different screen ratios.

As for iOS, it is only available on the iPad and iPhone. Previously, these two camera models showed a similar ratio screen, which greatly simplifies the development process. Now, with the release of the iPhone 5 and its screen ratio of 16/9, iOS loses this advantage.

publication

Apple developer account costs $ 100 per year, while a Google developer account costs only $ 25. Note that it must be a Mac to publish an application on the App Store.

Publication deadlines also vary widely: Apple must provide a validation period of about ten days, while the publication of the Google Store Play lasts only one day. To anticipate if it is an urgent project!

in conclusion

Both platforms offer a very different experience development.

The closed side of iOS certainly leaves little room for improvisation, but offers a comfortable development that fit more easily possible. The logical counterpart of the closed side of this OS is its inaccessibility. The Google OS has advantages and disadvantages opposites: freedom of development, but lack of supervision.

This symmetry therefore requires anticipating the upstream project needs.


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